• 5369阅读
  • 1回复

急求助,关于designer [复制链接]

上一主题 下一主题
离线shixianz
 

只看楼主 倒序阅读 楼主  发表于: 2010-07-27
我现在用designer建了一个名字叫selfdesignwindow的窗口,里头我分别画了两个frame‘emptyboard’和‘chessbox’,frame里头有画了个label,然后我想在两个frame中都实现拖拽功能拖动里头的label(像例子中的draggableicons那样)。
但是我不明白该如何把ui文件和代码串联起来用了,例子中的界面都是纯代码实现的。。。
先是我的窗口显示:
//selfdesignwindow.h:
#include<QDialog>
#include"ui_selfdesign.h"
class Selfdesignwindow:public QDialog,public Ui::Dialog
{
  Q_OBJECT
public:
  Selfdesignwindow(QWidget *parent=0);

private slots:
  void on_backbutton_clicked();
};

//selfdesignwindow.cpp:
Selfdesignwindow::Selfdesignwindow(QWidget *parent)
  :QDialog(parent)
{
  setupUi(this);
}

为了实现拖拽而另外封装的类chesswigget:

//chesswidget.h:
#include<QList>
#include<QPoint>
#include<QPixmap>
#include<QWidget>
#include"ui_selfdesign.h"
#include<QFrame>

class QDragEnterEvent;
class QDropEvent;
class QMoseEvent;

class ChessWidget:public QFrame
{
  Q_OBJECT
public:
  ChessWidget(QWidget *parent=0);

protected:
  void dragEnterEvent(QDragEnterEvent *event);
  void dropEvent(QDropEvent *event);
  void mousePressEvent(QMouseEvent *event);
};

//chesswidget.cpp:
#include<QtGui>
#include"chesswidget.h"

ChessWidget::ChessWidget(QWidget *parent)
  :QFrame(parent)
{
  setAcceptDrops(true);
}
void ChessWidget::dragEnterEvent(QDragEnterEvent *event)
{
  if (event->source() == this) {
  event->setDropAction(Qt::MoveAction);
  event->accept();
  }
}
void ChessWidget::dropEvent(QDropEvent *event){
  QByteArray itemData = event->mimeData()->data("application/x-dnditemdata");
  QDataStream dataStream(&itemData, QIODevice::ReadOnly);

  QPixmap pixmap;
  QPoint offset;
  dataStream >> pixmap >> offset;

  QLabel *newIcon = new QLabel(this);
  newIcon->setPixmap(pixmap);
  newIcon->move(event->pos() - offset);
  newIcon->show();
  newIcon->setAttribute(Qt::WA_DeleteOnClose);


}
void ChessWidget::mousePressEvent(QMouseEvent *event){
  QLabel *child = static_cast<QLabel*>(childAt(event->pos()));
  if (!child)
  return;

  QPixmap pixmap = *child->pixmap();

  QByteArray itemData;
  QDataStream dataStream(&itemData, QIODevice::WriteOnly);
  dataStream << pixmap << QPoint(event->pos() - child->pos());

  QMimeData *mimeData = new QMimeData;
  mimeData->setData("application/x-dnditemdata", itemData);

  QDrag *drag = new QDrag(this);
  drag->setMimeData(mimeData);
  drag->setPixmap(pixmap);
  drag->setHotSpot(event->pos() - child->pos());

  QPixmap tempPixmap = pixmap;
  QPainter painter;
  painter.begin(&tempPixmap);
  painter.fillRect(pixmap.rect(), QColor(127, 127, 127, 127));
  painter.end();

  child->setPixmap(tempPixmap);

  if (drag->exec(Qt::CopyAction | Qt::MoveAction, Qt::CopyAction) == Qt::MoveAction)
  { child->close();
  }
  else {
  child->show();
  child->setPixmap(pixmap);
  }
}
拖拽代码基本上都是抄例子draggableicons的,但是这个例子的界面没有用designer,所以我就不知道该如何将这些拖拽函数附到主窗口中的frame上,请各位帮忙,谢谢!!
离线zhangyueyi87
只看该作者 1楼 发表于: 2010-07-28
把原来的控件名改为ui.控件名(ui里的控件)
快速回复
限100 字节
 
上一个 下一个