void QGraphicsView::setTransform ( const QTransform & matrix, bool combine = false )
Sets the view's current transformation matrix to matrix.
If combine is true, then matrix is combined with the current matrix; otherwise, matrix replaces the current matrix. combine is false by default.
The transformation matrix tranforms the scene into view coordinates. Using the default transformation, provided by the identity matrix, one pixel in the view represents one unit in the scene (e.g., a 10x10 rectangular item is drawn using 10x10 pixels in the view). If a 2x2 scaling matrix is applied, the scene will be drawn in 1:2 (e.g., a 10x10 rectangular item is then drawn using 20x20 pixels in the view).