MapSpriteItem *item = new MapSpriteItem(mapSprite,spriteData_->imagePath_);
qDebug()<<item; ----- 1
mapSpriteScene_->addItem(item);
MapSpriteItem *item = (MapSpriteItem *)this->scene()->itemAt(convertPoint);
qDebug()<<item; ------ 2
控制台
1------ QGraphicsItem (this = 0x1011b99b0 , parent = 0x0 , pos = QPointF(550, 181) , z = 0 , flags = ( ItemIsMovable ) )
2------ QGraphicsItem (this = 0x1011d3940 , parent = 0x1011b99b0 , pos = QPointF(0, 0) , z = 0 , flags = ( ) )