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dd759378563 2019-05-18 15:55

Qml组件化编程6-进度条定制


简介

本文是《Qml组件化编程》系列文章的第六篇,涛哥将教大家,进度条组件的定制。

顺便说一下,涛哥的TaoQuick项目正式开源了, 系列文章中的所有功能,包括动态换皮肤、切换多语言等等,都集成在了TaoQuick中,
同时涛哥也在TaoQuick中使用了持续集成(CI)技术,目前已经能够自动编译、发布Windows和 Macos平台的软件包,可以在github的Release界面下载体验。
互联网行业很流行的DevOps理念,在TaoQuick项目中得到了最佳的实践。
(linux平台的发布工具linuxdeployqt暂时还有点问题,涛哥后续会搞定的)
地址在这https://github.com/jaredtao/TaoQuick, 赶快去star吧。

注:文章主要发布在涛哥的博客知乎专栏-涛哥的Qt进阶之路


先看预览图




新的渐变效果

Qt 5.12 加入了新的渐变效果,一共180种,效果来自这个网站https://webgradients.com
按照帮助文档的介绍,可以通过下面这两种方式使用
  1. Rectangle {
          y: 0; width: 80; height: 80
          gradient: Gradient.NightFade
      }

      Rectangle {
          y: 0; width: 80; height: 80
          gradient: "NightFade"
      }

  
涛哥立即想到了,枚举不就是数字嘛
  1. Rectangle {
          y: 0; width: 80; height: 80
          gradient: 1
      }
      Rectangle {
          y: 0; width: 80; height: 80
          gradient: 2
      }
      Rectangle {
          y: 0; width: 80; height: 80
          gradient: 3
      }



试了一下,这样也是可以啊,哈哈。
于是涛哥就把180种渐变效果都拉出来看看。

Qt只支持水平和垂直的渐变,其中有小部分是不能用的,所以只有165个能用。
看一下展示全部渐变的Qml代码:
  1. import QtQuick 2.9
    import QtQuick.Controls 2.5

    Item {
        anchors.fill: parent

        GridView {
            id: g
            anchors.fill: parent
            anchors.margins: 20
            cellWidth: 160
            cellHeight: 160
            model: 180          //这里的数据Model直接给个数字180
            clip: true
            property var invalidList: [27, 39, 40, 45, 71, 74, 105, 111, 119, 130, 135, 141]    //这几个是不能用的,看过运行报错后手动列出来的。
            delegate: Item{
                width: 160
                height: 160
                Rectangle{
                    width: 150
                    height: 150
                    anchors.centerIn: parent
                    color: "white"
                    radius: 10
                    Text {
                        anchors.horizontalCenter: parent.horizontalCenter
                        anchors.top: parent.top
                        anchors.topMargin: 2
                        text: index + 1
                    }
                    Rectangle {
                        width: 100
                        height: width
                        radius:  width / 2
                        //编号在列表里的,直接渐变赋值为null,就不会在Qml运行时报警告了
                        gradient: g.invalidList.indexOf(modelData + 1) < 0 ? modelData + 1 : null
                        anchors.centerIn: parent
                        anchors.verticalCenterOffset: 10
                    }
                }
            }
        }
    }




条形进度条

普通进度条的原理,就是有一个比较长的矩形做背景,在上面放一个颜色不同的矩形,其宽度跟着百分比变化,
100%时宽度与背景一致。
可以写一个很简要的进度条。
  1. Rectangle {
        id: back
        width: 300
        height: 50
        radius: height / 2
        color: "white"  
        property int percent: 0
        Rectangle {
            id: front
            //宽度是 背景宽度 * 百分比
            width: percent / 100 * parent.width  
            height: parent.height
            radius: parent.radius
            color: "red"
        }
    }



再添加一点元素,在右侧放一个文本,表示百分比,或者放图片。甚至给进度条加个闪光特效。
经过一系列的加工,封装成一个综合的组件,最终结果如下:
  1. //NormalProgressBar.qml

    import QtQuick 2.12
    import QtQuick.Controls 2.12
    Item {
        id: r
        property int percent: 0
        implicitWidth: 200
        implicitHeight: 16
        //枚举, 表示右侧Bar的类型
        enum BarType {  
            Text,               //右侧放文本
            SucceedOrFailed,    //右侧放图片表示成功和失败,没有100%就是失败
            NoBar               //右侧不放东西
        }
        //只读属性,内置一些颜色
        readonly property color __backColor: "#f5f5f5"
        readonly property color __blueColor: "#1890ff"
        readonly property color __succeedColor: "#52c41a"
        readonly property color __failedColor: "#f5222d"

        //背景色,默认值
        property color backgroundColor: __backColor
        //前景色
        property color frontColor: {
            switch (barType) {
            case TNormalProgress.BarType.SucceedOrFailed:
                return percent === 100 ? __succeedColor : __failedColor
            default:
                return __blueColor
            }
        }
        //文字
        property string text: String("%1%").arg(percent)
        //渐变 0-180 除掉不能用的,165种渐变任你选
        property int gradientIndex: -1
        //闪烁特效
        property bool flicker: false
        //右侧Bar类型
        property var barType: TNormalProgress.BarType.Text
        Text {
            id: t
            enabled: barType === TNormalProgress.BarType.Text
            visible: enabled
            text: r.text
            anchors.verticalCenter: parent.verticalCenter
            anchors.right: parent.right
        }
        Image {
            id: image
            source: percent === 100 ? "qrc:/Core/Image/ProgressBar/ok_circle.png" : "qrc:/Core/Image/ProgressBar/fail_circle.png"
            height: parent.height
            width: height
            enabled: barType === TNormalProgress.BarType.SucceedOrFailed
            visible: enabled
            anchors.right: parent.right
        }

        property var __right: {
            switch (barType) {
            case TNormalProgress.BarType.Text:
                return t.left
            case TNormalProgress.BarType.SucceedOrFailed:
                return image.left
            default:
                return r.right
            }
        }
        Rectangle {                             //背景
            id: back
            anchors.left: parent.left
            anchors.right: __right
            anchors.rightMargin: 4
            height: parent.height
            radius: height / 2
            color: backgroundColor
            Rectangle {                         //前景
                id: front
                width: percent / 100 * parent.width
                height: parent.height
                radius: parent.radius
                color: frontColor
                gradient: gradientIndex === -1 ? null : gradientIndex
                Rectangle {                     //前景上的闪光特效
                    id: flick
                    height: parent.height
                    width: 0
                    radius: parent.radius
                    color: Qt.lighter(parent.color, 1.2)
                    enabled: flicker
                    visible: enabled
                    NumberAnimation on width {
                        running: visible
                        from: 0
                        to: front.width
                        duration: 1000
                        loops: Animation.Infinite;
                    }
                }
            }
        }
    }



圆形进度条

将一个Rectangle做成圆形: 宽高相等,半径为宽度一半。
再把 颜色设置为透明,边框不透明,边框加粗一点,就是一个圆环了。
  1. Rectangle {
        id: back
        width: 120
        height: width
        radius: width / 2
        color: "transparent"
        border.width: 10
        border.color: "white"
    }



接下来给圆环贴上一个圆形渐变色,渐变按照百分比来做。
  1. import QtGraphicalEffects 1.12
    Rectangle {
        id: back
        width: 120
        height: width
        radius: width / 2
        color: "transparent"
        border.width: 10
        border.color: "white"
        property int percent: 0
        ConicalGradient {
            anchors.fill: back
            source: back
            gradient: Gradient {
                GradientStop { position: 0.0; color: "white" }
                GradientStop { position: percent / 100 ; color: "red" }
                GradientStop { position: percent / 100 + 0.001; color: "white" }
                GradientStop { position: 1.0; color: "white" }
            }
        }
    }



渐变从0 到 percent处都是有渐变颜色的, 再从percent + 0.001 到1.0处,都是背景色,这样就是一个简易的圆形进度条了。
不过这里percent为100的情况,圆形渐变处理不了,我们可以特殊处理,直接让背景圆环变成前景色就行了。(既然都100%了,背景肯定是全部被遮住了,那就让背景做前景,藏掉真正的前景)
  1. import QtGraphicalEffects 1.12
    Rectangle {
        id: back
        width: 120
        height: width
        radius: width / 2
        color: "transparent"
        border.width: 10
        border.color: percent === 100 ? "red" : "white"     //百分比为100时显示为前景,否则显示为背景
        property int percent: 0
        ConicalGradient {
            anchors.fill: back
            source: back
            enabled: percent != 100     //百分比不为100时有效
            visible: enabled            //百分比不为100时有效
            gradient: Gradient {
                GradientStop { position: 0.0; color: "white" }
                GradientStop { position: percent / 100 ; color: "red" }
                GradientStop { position: percent / 100 + 0.001; color: "white" }
                GradientStop { position: 1.0; color: "white" }
            }
        }
    }



再加点料,封装成组件
  1. //CircleProgressBar.qml
    import QtQuick 2.12
    import QtQuick.Controls 2.12
    import QtGraphicalEffects 1.12
    Item {
        id: r
        property int percent: 0

        enum BarType {
            Text,
            SucceedOrFailed,
            NoBar
        }
        readonly property color __backColor: "#f5f5f5"
        readonly property color __blueColor: "#1890ff"
        readonly property color __succeedColor: "#52c41a"
        readonly property color __failedColor: "#f5222d"
        property color backgroundColor: __backColor
        property color frontColor: {
            switch (barType) {
            case TNormalProgress.BarType.SucceedOrFailed:
                return percent === 100 ? __succeedColor : __failedColor
            default:
                return __blueColor
            }
        }
        property string text: String("%1%").arg(percent)
        property var barType: TNormalProgress.BarType.Text
        Rectangle {
            id: back
            color: "transparent"
            anchors.fill: parent
            border.color: percent === 100 ? frontColor : backgroundColor
            border.width: 10
            radius: width / 2
        }
        Text {
            id: t
            enabled: barType === TNormalProgress.BarType.Text
            visible: enabled
            text: r.text
            anchors.centerIn: parent
            verticalAlignment: Text.AlignVCenter
            horizontalAlignment: Text.AlignHCenter
        }
        Image {
            id: image
            source: percent === 100 ? "qrc:/Core/Image/ProgressBar/ok.png" : "qrc:/Core/Image/ProgressBar/fail.png"
            enabled: barType === TNormalProgress.BarType.SucceedOrFailed
            visible: enabled
            scale: 2
            anchors.centerIn: parent
        }
        ConicalGradient {
            anchors.fill: back
            source: back
            enabled: percent != 100
            visible: enabled
            smooth: true
            antialiasing: true
            gradient: Gradient {
                GradientStop { position: 0.0; color: frontColor }
                GradientStop { position: percent / 100 ; color: frontColor }
                GradientStop { position: percent / 100 + 0.001; color: backgroundColor }
                GradientStop { position: 1.0; color: backgroundColor }
            }
        }
    }


最后来个合影


  1. Item {
        id: r
        anchors.fill: parent
        Grid {
            id: g
            anchors.fill: parent
            anchors.margins: 10
            columns: 2
            spacing: 10
            Column {
                width: g.width / 2 - 10
                height: g.height /2 - 10
                spacing: 10
                TNormalProgress {
                    width: parent.width
                    backgroundColor: gConfig.reserverColor
                    NumberAnimation on percent { from: 0; to: 100; duration: 5000; running: true; loops: Animation.Infinite}
                }
                TNormalProgress {
                    width: parent.width
                    backgroundColor: gConfig.reserverColor
                    flicker: true
                    percent: 50
                }
                TNormalProgress {
                    width: parent.width
                    backgroundColor: gConfig.reserverColor
                    barType: TNormalProgress.BarType.SucceedOrFailed
                    percent: 70
                }
                TNormalProgress {
                    width: parent.width
                    backgroundColor: gConfig.reserverColor
                    barType: TNormalProgress.BarType.SucceedOrFailed
                    percent: 100
                }
                TNormalProgress {
                    width: parent.width
                    backgroundColor: gConfig.reserverColor
                    barType: TNormalProgress.BarType.NoBar
                    percent: 50
                    gradientIndex: 12
                }
            }
            Row {
                width: g.width / 2 - 10
                height: g.height /2 - 10
                spacing: 10

                TCircleProgress {
                    width: 120
                    height: 120
                    backgroundColor: gConfig.reserverColor
                    NumberAnimation on percent { from: 0; to: 100; duration: 5000; running: true; loops: Animation.Infinite}
                }
                TCircleProgress {
                    width: 120
                    height: 120
                    backgroundColor: gConfig.reserverColor
                    barType: TNormalProgress.BarType.SucceedOrFailed
                    percent: 75
                }
                TCircleProgress {
                    width: 120
                    height: 120
                    backgroundColor: gConfig.reserverColor
                    barType: TNormalProgress.BarType.SucceedOrFailed
                    percent: 100
                }
            }
            Row {
                width: g.width / 2 - 10
                height: g.height /2 - 10
                spacing: 10

                TCircleProgress {
                    width: 120
                    height: 120
                    backgroundColor: gConfig.reserverColor
                    text: String("%1天").arg(percent)
                    NumberAnimation on percent { from: 0; to: 100; duration: 5000; running: true; loops: Animation.Infinite}
                }
                TCircleProgress {
                    id: ppppp
                    width: 120
                    height: 120
                    backgroundColor: gConfig.reserverColor
                    barType: TNormalProgress.BarType.SucceedOrFailed
                    SequentialAnimation {
                        running: true
                        loops: Animation.Infinite
                        NumberAnimation {
                            target: ppppp
                            property: "percent"
                            from: 0
                            to: 100
                            duration: 3000
                        }
                        PauseAnimation {
                            duration: 500
                        }
                    }
                }
                TCircleProgress {
                    width: 120
                    height: 120
                    backgroundColor: gConfig.reserverColor
                    percent: 100
                }
            }
        }
    }






dd759378563 2019-05-18 16:26
代码格式已经修复

liudianwu 2019-05-18 18:58
qml效果真是炫

big_mouse 2020-04-15 08:48


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