Node *pnode = new Node[6376];
for (int i=0;i<6376;i++)
{
xx=MyNode.iX*VisZoom;
yy=MyNode.iY*VisZoom;
pnode.setPos(QPoint(xx,yy));
w.setupNode2(&pnode);
}
void iItems::setupNode2(Node *node)
{
node->setScale(1/(float)spinBox2->value());
scene->addItem(node);/////////////////////////////////////////
scene->clearSelection();
node->setSelected(true);
}