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[提问]qt5这个错误是因为啥 [复制链接]

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只看楼主 倒序阅读 楼主  发表于: 2013-09-14
getProcAddress: Unable to resolve 'glCreateProgram'

getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'

getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked

getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glEnableVertexAttribArray'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glVertexAttribPointer'

getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glDisableVertexAttribArray'
getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'

getProcAddress: Unable to resolve 'glBindFramebuffer'

getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'

getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'

getProcAddress: Unable to resolve 'glBindFramebuffer'

getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'

getProcAddress: Unable to resolve 'glBindFramebufferEXT'

getProcAddress: Unable to resolve 'glUniformMatrix4fv'

getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'

getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'

'E:/QT510/5.1.1/mingw48_32/bin/qmlscene.exe' 完成
启动外部工具'E:/QT510/5.1.1/mingw48_32/bin/qmlscene.exe' E:/qttttt/untitled5/untitled5.qml
getProcAddress: Unable to resolve 'glCreateProgram'

getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'

QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked

getProcAddress: Unable to resolve 'glBindFramebuffer'

getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glEnableVertexAttribArray'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glVertexAttribPointer'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glDisableVertexAttribArray'
getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'

'E:/QT510/5.1.1/mingw48_32/bin/qmlscene.exe' 完成
启动外部工具'E:/QT510/5.1.1/mingw48_32/bin/qmlscene.exe' E:/qttttt/untitled5/untitled5.qml
getProcAddress: Unable to resolve 'glCreateProgram'

getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'

getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked

getProcAddress: Unable to resolve 'glBindFramebuffer'

getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glEnableVertexAttribArray'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glVertexAttribPointer'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glDisableVertexAttribArray'
getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'

'E:/QT510/5.1.1/mingw48_32/bin/qmlscene.exe' 完成
启动外部工具'E:/QT510/5.1.1/mingw48_32/bin/qmlscene.exe' E:/qttttt/untitled5/untitled5.qml
getProcAddress: Unable to resolve 'glCreateProgram'

getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'

getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'

getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( opacity ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( pixelSize ): shader program is not linked
getProcAddress: Unable to resolve 'glCreateProgram'
getProcAddress: Unable to resolve 'glCreateProgramARB'
getProcAddress: Unable to resolve 'glCreateProgramObject'
getProcAddress: Unable to resolve 'glCreateProgramObjectARB'
QOpenGLShaderProgram: could not create shader program
getProcAddress: Unable to resolve 'glCreateShader'
getProcAddress: Unable to resolve 'glCreateShaderARB'
getProcAddress: Unable to resolve 'glCreateShaderObject'
getProcAddress: Unable to resolve 'glCreateShaderObjectARB'
QOpenGLShader: could not create shader
QSGMaterialShader: Shader compilation failed:
""
QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked
QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked

getProcAddress: Unable to resolve 'glBindFramebuffer'

getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glEnableVertexAttribArray'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glVertexAttribPointer'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glDisableVertexAttribArray'
getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
getProcAddress: Unable to resolve 'glBindFramebufferEXT'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
getProcAddress: Unable to resolve 'glUniformMatrix4fv'
getProcAddress: Unable to resolve 'glUniformMatrix4fvARB'
离线溪潭孤客
只看该作者 1楼 发表于: 2013-11-24
在使用Qt quick2或者与图形加速的时候都可能出现这种情况,Qt5是使用OpenGL加速的,所以显卡必须支持OpenGL2.0及以上版本,而且显卡驱动也要正确,现在显卡一般都支持OpenGL,如果显卡是支持OpenGL2.0,驱动也要支持OpenGL2.0,,就是驱动不好弄,找不到支持OpenGL2.0的驱动,因为如果显卡不是很好的话OpenGL加速性能也不会有很大的提高;这个BUG好像已经上报过了,可能以后会有支持directX加速的Qt版本
离线tangxunmin

只看该作者 2楼 发表于: 2014-01-21
回 1楼(溪潭孤客) 的帖子
有什么解决方法的。我也碰到了这个问题
离线彩阳

只看该作者 3楼 发表于: 2014-01-21
使用ANGLE编译的版本能不能解决问题?
上海Qt开发联盟,热忱地欢迎你的加入!
离线sefe

只看该作者 4楼 发表于: 2014-02-11
搜索了一下百度,发现了下面这段话。
万恶的微软自从收购了D3D之后,不再支持OPENGL,于是GL在一定的工业标准下,仍和人都可以实现(一般是显卡生产商在自己的驱动中实现的),一般称比opengl 1.0高的版本为扩展(Extension ),OpenGL Extension Viewer根据你的显卡程序,告诉你目前你的机器上的opengl是什么版本,有哪些特殊功能,比如,有没有几何着色器,一个Buffer最大能有多大,最大允许多大的纹理,,它还能测试你机器渲染动画的帧数。
使用OpenGL Extension Viewer检测到opengl版本太低,更新了驱动,虽然还是会有少量函数不支持,但是图形已经出来。
离线sefe

只看该作者 5楼 发表于: 2014-02-11
getProcAddress: Unable to resolve 'glBindFramebuffer'
getProcAddress: Unable to resolve 'glBindFramebufferOES'
getProcAddress: Unable to resolve 'glBindFramebufferARB'
剩下的三个错误貌似和opengl es有关
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